Traditionally, a rod that conducts electricity into the earth or water, to prevent lightning striking a structure.
Captain Nemanor was known to keep a lightning rod on board his
galleon, in order to "dispel storms" (ironic for a man who can
spellcast the
wind).
When
Treguard learned from
Hordriss that Red Death was approaching
Knightmare Castle, he instructed
dungeoneer Chris of the
team in progress,
Team 7 of Series 6, to "forget the
Sword" (their quest object) and retrieve Nemanor's lightning rod instead (they must be hard to come by in the
Dungeon). Having done so with Nemanor's endorsement and guidance, Chris entered the
dwarf tunnels and hurried the lightning rod to the
antechamber: an incredible
dash for someone who supposedly can't see in front of his own face. The 'red'
dragon continued its approach. Treguard, taking the rod and joining hands with
Pickle, waited until a given moment, then ordered the
elf to strike the quest table with the mace. This charged the lightning rod and caused it to emit a powerful blue energy stream which zapped the red dragon, sending it plummeting lifelessly onto
Mount Fear (and
Lord Fear - an incident mentioned by Lord Fear in the next
season and by
Greystagg in the fan-made
KMRAmDram/Dunshelm Players audio play
Famous For Retreating).
Thus, in a series of events involving rod, hull and a violent puppet, a humble lightning rod helped to save Knightmare and thereby pave the way for Series 7. On second thoughts, maybe it wasn't such a fantastic device after all...
Other rods featured in Knightmare include a
fishing rod and two or three
divining rods.
[Earlier version provided on: 2005-09-27 01:02:04]
Provided By:
David, 2024-05-06 15:27:15